Some computer-related scans from the past...


TI-57 Programming - 1981

My very first programming experiences were on a programmable pocket calculator, the TI-57 to be more precise. During the 4th year of high school (that was 1981 - 1982), there was a constant search for the routine using the least number of instructions to compute the solutions for a second-order polynomial equation. I didn't find anything about that routine in my 'archives', but I did find some notes regarding a binary-to-decimal conversion. Flowcharts, comments, and program-code are given. Click on the pictures to get full-scale diagrams.
 
 

The first real programming language - 1982

During my fifth year in high school (1982-1983), the first personal hobbycomputers just became available on the mass-market here in Belgium. There was one lucky guy in high school who owned an Apple II, but the rest of us still had to wait a year before we all bought our TI-100, Commodore 64 or ZX-Spectrum. In the mean time, I used to hang out in the laboratory for Applied Mechanics and Energy Conversion, where my dad was employed as professor (thermodynamics, nuclear physics, ... that kind of stuff). That's where I learned FORTRAN, using the book written by Daniel McCracken (1965). Some of the grad students there said, that if I read and completely understood this book, I would know everything about programming 'real' computers.

So, I used to carry this book around during the next few weeks. During one of the study-hours in high school (when we were supposed to study and make our homework), I was reading this FORTRAN book. One of the supervisors saw this, and commanded me to put it away, saying it wasn't homework and I would better study math. I said, that in order to understand this book, you had to understood math first, but obviously, he didn't get the point. That was, of course, before the first computers were bought by our school.

ZX-Spectrum programming - 1983

In my last year of high school (1983 - 1984), I acquired a ZX-Spectrum. This small hobbycomputer gave me endless hours of programming pleasure. Even now, I can still recite some of the PEEKs and POKEs needed to get the most out of that machine. During that time, I also wrote an adventure game, with the not so original title Lord of Darkness. It was published in ZX-Computing. Some screenshots are shown below. This was also my first try at computer graphics ...


 
 



 

To be continued ....


This file is maintained by Philip.Dutre@cs.kuleuven.ac.be